Mohammad Obaid
Visar 63 publikationer
Sketching Robots: Exploring the Influence of Gender-Ambiguous Voices on Robot Perception
HoneyPot: Connecting Through a Mediated Ambient Plant
Social Drones for Health, Well-Being, Sports and Play
A User-Centred Representation of Battery Health in Electric Vehicles
Prototyping An Interactive Ambient Plant for Meditation
The Undertable: A Design Remake of the Mediated Body
An Expressive Robotic Table to Enhance Social Interactions
Tables Got Moves: A Review on Actuated Table Designs
Exploring Runners' Preferences of Drone Based Feedback to Support their Well-Being
HighLight: Towards an Ambient Robotic Table as a Social Enabler
Championing Design Knowledge in Human-Drone Interaction Research
Collective co-design activities with children for designing classroom robots
From Pain to Design Recommendations for Assistive Robotics
Design Recommendations for Historical Cemeteries Using Speculative Design
A Taxonomy of Functional Augmented Reality for Human-Robot Interaction
A Demonstration of the Taxonomy of Functional Augmented Reality for Human-Robot Interaction
Social Drones for Health and Well-being
Envisioning social drones in education
DroRun: Drone visual interactions to mediate a running group
Can Robots Make us Better Humans? Virtuous Robotics and the Good Life with Artificial Agents
Robotics Aids for Character Building: More than Just Another Enabling Condition
Ritual drones: Designing and studying critical flying companions
Storytelling before or after Prototyping with a Toolkit for Designing Classroom Robots
Engagement in Human-Agent Interaction: An Overview
Domestic Drones: Context of Use in Research Literature
The design of social drones: A review of studies on autonomous flyers in inhabited environments
Critical robotics - Exploring a new paradigm
Endowing a Robotic Tutor with Empathic Qualities: Design and Pilot Evaluation
Social drone companion for the home environment: A user-centric exploration
Exploring proxemics for human-drone interaction
Defining gestural interactions for large vertical touch displays
Transforming books and the reading experience through interactive technologies
Towards supporting remote cheering during running races with drone technology
APEOW: A personal persuasive avatar for encouraging breaks in office work
Towards an agenda for Sci-Fi inspired HCI research
HaptiColor: Interpolating Color Information as Haptic Feedback to Assist the Colorblind
How would you gesture navigate a drone? A user-centered approach to control a drone
A fuzzy data-based model for Human-Robot Proxemics
Using Crowdsourcing for Scientific Analysis of Industrial Tomographic Images
Science Fiction and the Reality of HCI: Inspirations, Achievements or a Mismatch
ChromaGlove: A wearable haptic feedback device for colour recognition
A drone agent to support a clean environment
Designing robotic teaching assistants: Interaction design students’ and children’s views
Comparing a Humanoid Tutor to a Human Tutor Delivering an Instructional Task to Children
Map Navigation Using a Wearable Mid-air Display
Using video preferences to understand the human perception of real and fictional robots
LEGO Pictorial Scales for Assessing Affective Response
ParkPal: Towards ad-hoc route planning for runners
Towards reactive augmented reality exposure treatment
A Framework for User-Defined Body Gestures to Control a Humanoid Robot
Human robot interaction and fiction: A contradiction
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Visar 3 forskningsprojekt
User-defined Sixth Finger: Designing a robotic assistive device to support stroke patients.
AccessTable: Tillgängligheten av Skärmbaserade Arbetsytor och Samarbetsverktyg
The Rise of Social Drones: A Constructive Research Agenda