Forces, Clashes and Remnants: a Model for Event-Driven Iterative Multidisciplinary Game Design
Paper in proceeding, 2005
Multidisciplinary design
design requirements
forces
game design
myTHeme
pervasive games
interaction design
clashes
Author
Sus Lyckvi
Chalmers, Computer Science and Engineering (Chalmers), Computing Science (Chalmers)
Staffan Björk
University of Gothenburg
Proceedings of ACM SIGCHI International Conference on Advances in Computer Entertainment Technology (ACE 2005)
Subject Categories (SSIF 2011)
Production Engineering, Human Work Science and Ergonomics