Skin deformation methods for interactive character animation
Paper in proceeding, 2017
Character animation
Skinning
Skeleton-based animation
Deformation
Physics-based animation
Volume-preserving
Author
Nadine Abu Rumman
Universita degli Studi di Roma La Sapienza
Marco Fratarcangeli
Chalmers, Applied Information Technology (Chalmers), Interaction Design (Chalmers)
Chalmers, Computer Science and Engineering (Chalmers)
Chalmers, Applied Information Technology (Chalmers)
Communications in Computer and Information Science
1865-0929 (ISSN)
Vol. 693 153-1749783319648699 (ISBN)
Subject Categories (SSIF 2011)
Computer Engineering
Software Engineering
Human Computer Interaction
Computer Vision and Robotics (Autonomous Systems)
Areas of Advance
Information and Communication Technology
Building Futures (2010-2018)
Driving Forces
Sustainable development
DOI
10.1007/978-3-319-64870-5_8
ISBN
9783319648699