State of the art in skinning techniques for articulated deformable characters
Paper in proceeding, 2016
Skinning
Skeleton-Based Animation
Character Animation
Physics-Based Animation
Author
Nadine Abu Rumman
Universita degli Studi di Roma La Sapienza
Marco Fratarcangeli
Chalmers, Applied Information Technology (Chalmers), Interaction Design (Chalmers)
11th International Conference on Computer Graphics Theory and Application, GRAPP 2016; Part of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2016; Rome; Italy; 27 February 2016 through 29 February 2016
200-212
978-989758175-5 (ISBN)
Areas of Advance
Information and Communication Technology
Subject Categories (SSIF 2011)
Human Computer Interaction
ISBN
978-989758175-5